![]() Resolution wise, most pixel counts I performed came in just below 1080p - usually in the 972p range or so. ![]() It might just be something as simple as FXAA but either way, edges are now far cleaner and less noisy compared to the prior game - something that helps the artwork shine. With Engage, the team has finally deployed some sort of edge smoothing. Three Houses notoriously uses no anti-aliasing whatsoever - it's just raw pixels all day resulting in an exceptionally noisy image. In terms of image quality, things have improved as well. No technical boundaries are being pushed, mind you, but overall asset quality and presentation of those assets has certainly improved. They're cleaner, bolder and just work better all around.Įnvironments too are generally improved both in battle and during exploration - the ugly, low-resolution textures and flat lighting of the prior game gives way to something that feels at least somewhat more visually attractive overall. Thicker, cleaner strokes outline characters while flat colors and more subtle flourishes help tie everything together. While the style may not resonate with everyone, their technical implementation is a marked improvement. Designs were handled by popular artist Mika Pikazo, who is widely known for her bold use of contrasting colors in her character work. John Linneman presents this video breakdown of the new Fire Emblem game for Nintendo Switch.Įngage doesn't quite reach the same heights, but it's clearly a big improvement over Three Houses. It's not a good-looking game when you get right down to it - but developer Intelligent Systems has pedigree here as Paper Mario: The Origami King is a beautiful game. A muted color scheme, extremely basic background design devoid of lighting and thin, aliased edges on characters are just three problems the game faces. For everything Three Houses did well, I always felt that the presentation was a disappointment compared to prior entries. One key thing that has changed, however, is the presentation. ![]() That's not to say some of these ideas haven't been carried over - the light exploration and side content remains - but it carries a different tone. With Fire Emblem Engage, Intelligent Systems returns to some of the series more traditional concepts with a fantasy-driven story spread across multiple continents serving as the game's framework as opposed to the almost Persona-esque school system of Three Houses. It's wickedly addictive and the series has long been respected as a result. You'll build up your characters between battles while working your way through the main campaign. Battles are fought across a series of map broken up into a grid around which players can move their units. The latest series entry - Fire Emblem Engage - delivers promising first impressions, with a range of improvements over its predecessor.įor those unfamiliar with the series, the gist is this - Fire Emblem is a tactical role-playing game. Since then, impressively, the series has managed to gain popularity around the world with the first mainline Switch entry, Three Houses, quickly becoming the best-selling game in the entire series. ![]() Fire Emblem is one of Nintendo's longest running series, but one that only began appearing outside of Japan during the Game Boy Advance era. ![]()
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